Jesse James Garcia, a sound designer at developer Naughty Dog, has detailed how they made the sound of breaking glass in The Last of Us Part II. In a Twitter thread spanning 23 different tweets, …
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Jesse James Garcia, a sound designer at developer Naughty Dog, has detailed how they made the sound of breaking glass in The Last of Us Part II. In a Twitter thread spanning 23 different tweets, …
( read original story …)